Monday, September 26, 2005

Forum for Discussion

Hi guys,

I think a forum will suffice more for our purposes cos it allows avatars and photos and stuff... I've created one at :

http://www.setbb.com/phpbb/index.php?mforum=voxcaster

Just sign in and let's try and keep it alive folks!! Also please note that there are some rules like:

5. We remove all inactive forums weekly (there is no posting within 60 days).

6. We review our forums regularly and will remove any forums which violate our Term of Services.

Thursday, September 22, 2005

Oh dear! Time to head to the hills!

I've got to hand it to Junx and his woodies. As he smashed aside my 8 game no loss streak (7 wins, 1 draw). As I sulk in my little corner it's time to place my thoughts to the whole game. Remember, this is just my thoughts from ONE game against wood elves, so it might be shock, awe or general soreness.

As I have feared, the wood elves are truly a force that the Ogres cannot handle well. Slippery as an eel, it made me hard to focus on any one single element to tackle, thus my battle plan was to advance headlong into the waiting ambush of the wood elves. I guess it was frustrating to fight such slinky troops, for unlike the beastmen (who are close combat orientated), the woodies can hide in woods and shoot you with their lousy arrows... which leads me to...

their archery...

If you think High and Dark Elven shooting is deadly, man, you've not seen the wood elves yet. Let me demonstrate the vicious firepower of Wood Elf shooting, a Toughness 5 Gorger (with 4 wounds) approaching the rear of a unit of 10 glade guard and in one round of magnificent shooting, the gorger lies dead and bleeding on the forest floor. Granted that Junx in his typical jammy moment rolled extremely well, but it was the elven shooting that allowed even a remote chance of killing the gorger. Here's how, the glade guard turned around and fired 10 shots into the degenerate Ogre, the Wood Elves don't suffer modifiers for moving! So they shot on a "3+" to hit, junx got 7 hits, which is mathematically average. However at short range (which is still not really short at 15 inches), they have +1 Strength! That means that they also get -1 Armour Sv... scary, but doesn't apply to the gorger since he's only got a loincloth over his privates, but it means everyone else will get hurt. Here Junx got jammy and got 5 '5s and 6s' and easily killed the gorger. Now, you might think that's no big deal, it's just a gorger, but their archery is devastating as they later panicked off a unit of Ironguts from shooting casualties...

...still not impressed? The unit probably cost 120 points.

The next irritating thing is Wood Elves are really adept at choosing their fights. They can really manuever their troops. Unlike the beastmen, where the Gors can get unruly plus the fact that only the Beast Herds are the skirmishy ones, the Wood Elves (at least Junx's woodies) are generally in skirmish formation. This is generally not without disadvantages, it means they have no ranks, but sadly this is something the Ogre Kingdoms cannot take advantage of as we have no ranks too... hahaha. Anyway, by being generally slinky, they'll edge to the rear of your armies throwing your plans into confusion as you struggle to bring your troops to bear but the Elves will generally prance away... coupled with the fact that Wood Elves are really tough and can absorb quite an amount of punishment in combat to boot!

... huh?! What am I saying? Toughness 3 Elves? Come on Jason, you must be really sore to say that...

... Allow me to explain. Firstly, most elves have some form of ward saves, whilst they have not much armour, they do have plenty of ward saves. Wardancers, wild riders, dryads all generally come with a ward save. Although the ward saves don't protect you from magical sources, it does help ping away many wounding hits, and lets face it no normal footsoldier will be armed with magical weapons. Spells? The wood elves have good anti magic too. Example, a unit of 3 Leadbelchers charge into a unit of 8 Wardancers. After rolling, I score 3 wounding hits! Yay! But the Wardancers have an aspect that allows a 4+ Ward save. So Junx pings off 2 wounds, and I kill 1 Elf. 1 Elf! Arghhh... So with 7 elves left, hitting on 3+, the cockanathan actually caused 3 wounds and killed an Ogre! It was not jammy because each Wardancer has 2 attacks (14 attacks! horrors!) and they're at strength 4! So guess what, my Ogres decided to run away in the face of such brutal blades... as the wardancers twirl and twirl, ogre arms, legs and noses flying everywhere...

The next reason why they're so resilient is that the wood elves are mostly immune to psychology. Wardancers, wild riders, Dryads, tree kin, tree men are immune to psychology. This pretty much took away my fear causing advantage. As the rest of the army like Glade Guard and Eternal Guard are not immune, they're generally skulking at the back of the opponent's table half. And if you do appear near, they're general should be nearby and basic leadership of 8 to 9 is nothing to laugh at.

You might think immunity to psychology is a double edged sword... you cannot flee. But this disadvantage is very much not so prominent in Wood Elves. As they have the ability to skirmish, generally you will not find them in your charge arc, as they'll easily skirt to your flanks and rear instead. So, if you do charge, that's because the Elves want you to...

Okay, enough ranting. I have only one line to summarise everything...
"I WANT A REMATCH!"

Hur Hur Hur.

Friday, September 16, 2005

What Great Migration??

Seeing the great Treeman Baerlorn fall to the Ogre Tyrant's club, Kithrai decided to retreat to the glade guards' position. Not daring to betray the Great One's efforts in buying the kin of Athel Loren more time to mop up the rest of the Ogre's army.

As he ran, Kithrai could hear Mindai's Wardancers wild calls and jeers as they ran down yet another of the foul Ogres that dared befoul Athel Loren with their presence. He reached the Spellsingers' positions and they raised their voices in song to the forest, summoning the trees to do foul battle to the enemy Ogres who have so foolishly run in the glade of trees in their panic to get away from Mindai's dancers.

Dryads came out of the trees just then, watching as the foul Ogre Tyrant thrashed about blindly, having lost both eyes in his battle with Baerlorn. As Kithrai reached the position of Danae's guard, he said coolly, "Let your arrows fly straight and true my friend, cut the foul beast down!"

With a signal, Danae and her glade guards took aim and let fly at the blind beast. When they were done, the Ogre looked more like a porcine porcupine than the dangerous creature that it was only hours before.

"It is done." Sylvanos appeared out of the shadows with his bodyguard, asking his troops to sound the signal to disappear into the solace of the forest once again, to let the headless corpse of the Ogre army go. As the forest shows its savagery, so too does it show its mercy in letting the creatures live.

"Thank you for your help, my Lord." Sylvanos said. With that, Kithrai disappeared into the ken of the forest, ready to come to aid the forest should danger come once more...

Tuesday, September 13, 2005

Travails of A Wood Elf Playa

Sigh.. Junx Calculated his list of Wodd Elf models he wanted and after adding up all the prices, it came up to about SGD$900!!! Even with the 15% discount for online buying, it will cost moi about $700.. hai...

Notice: In a bid to raise funds for the "Nature's Kindred Fund" (Aka NKF) , Lord LaCroix has generously decided to open the doors for the High Elf Lord Ithelien to buying armour and purebreeds from his stables.

In other news, the NKF impetus has gone to new heights on the otherly 40k dimension. The Sisters of Nightingale have gone ga ga and are selling everything not bolted down in a bid to prove their faith to the Holy Emperor's new pet peeve.

Monday, September 12, 2005

Nurgle paid a visit to my house

Dear all,
Recently the great bubonic one paid a visit to my humble abode.
My poor little baby thing got infected with Nurgle's virulent windpox (aka Bronchitis).
My wife has been afflicted with the Nurgle's Infamous Airglop (aka influenza, flu)
I've been affected by Nurgle's Throat Buboes (aka sore throat)
We're all feeling better thanks to the Great Maw's blessing...

The Call of Battle

Calling everyone who is free on the 23rd SEpt Fri... I'm free on the 23rd and would like to propose a gaming session on next Friday after work.. Who can make it to battle with the Ravening Hordes of the Great Devourer??

Wednesday, September 07, 2005

Votes for Campaign

I vote for a 40k Tourney! Cos Kelvin is more versed in 40k and I'd like to test out my new Nids!! In any case, I'd like to start up my woodys first before I take part in the Fantasy stuff, which is why I vote for 40k!

Not to mention we've hardly played 40k, so it'll be a chance to really get to grips with the nuances of the game. Also, We are letting ALL that terrain go to waste if we are only playing a couple of games with the new terrain right?

P.S: Guys, try to use the comments instead of posting leh.. otherwise very difficult to keep it all organised. :)

Tuesday, September 06, 2005

Campaign II

Hur Hur Hur.
Sounds like fun!
2400 points of hungry guts sounds like just the ticket! (Time to assemble my new Leadbelchers!)
I don't mind a allied army fight. Although, how would you guys sort out the Lords issue.

Okay, lets consolidate what we want to do... we can do one of the following:
1. 40K Tournament.
2. Fantasy Tournament.
3. 40K Campaign.
4. Fantasy Campaign.

If we're to play a campaign, I suggest playing a Tree Campaign or something equally simple...

Please send some feedback.

Monday, September 05, 2005

Campaign

Hi All, like the storm of chaos, why dont we start a campaign based on the ogre invasion?
or a 2400 point battle where by chaos and tomb kings get 1200 each to try and defeat the ogres?

just a thought. our background is already there, the ogres rampaging all over the known world...

Saturday, September 03, 2005

The Great Migration goes on...

Err... I hate to remind you. Isotep was also eaten by the Gutlord, Brusk. *I'm so sorry, I mistook the Liche Priest for the Tomb King... So it's Himotep.

He smashed asunder the Khemrian chariot that once carried the proud prince with a wide sweep of his great weapon. He saw his adversary half buried under the debris of the chariot, struggling to regain his feet. He reached down and casually plucked the hapless tomb prince from the wreckage with his pudgy fingers. He laughed heartily at the vain attempts to escape by his prisoner, but unfortunately was caught fast within his iron grip. He raised the mummy toward his mouth, eager to rip its head off with one colossal bite.

Himotep shut his eyes and opened his mouth in a mock silent scream...

Unfortunately, Setep now lies within the gut of Ghrund Hammerfist, waiting to be digested... the vile acids of Ghrund's stomach slowly slough away the dried flesh off his bones...

Now let's see, who we've eaten...
- Lord Kasfield's Empire. *Lord Kasfield survives.
- Ithelien's High Elves. *Ithelien survives.
- Sean's Lizardmen. Sean's Oldblood chased down and eaten by Brutan. Hur Hur Hur.
- Lord Yesoix LeCroix's Bretonnians. Lord Yesoix LeCroix survives.
- Kenneth's Dark Elves. Kenneth's Highborn survives.
- Setep's Tomb Kings. Setep slain in mortal combat and eaten by Ghrund; Himotep slain in mortal combat and eaten by Brusk the Gutlord. Hur Hur Hur.
- Kafzi-el's Undivided Chaos Mortals. Kafzi-ei chased down (along with BSB guy) and eaten by Ogre Bulls. Hur Hur Hur.

Hur hur hur.

We'll be Back

The winds of Khemri carried a foul stench this day. All around laid the broken chartiots of the Army of Setep. Isotep looked at the carnage wrought by the Foul Ones, the Tombs of his Great King Setep befouled by these fat beasts from the South...

Isotep thought back to just 1 month ago, when the Chosen One had vanquished the first of the foul Ogres' Tyrant lord, holding back the Great Migration. But alas, it seemed that the new leader of the beasts carried with him a weapon of dark magic that had been his Lord's undoing...

If he still had face muscles, Isotep would have winced, for the King will be displeased at the defeat this day... No matter, the Gods had decreed that the armies of his Lord Setep shall rise in Glory again!! The battle might be lost, but His Will shall yet be done!

For now, let Isotep and his priests gather what they could of the remnants of his great Army and prepare the rites of Djestra once again...

Let the war begin!

Fortune is fickle

Fortune is fickle


The gods have deserted me. Out of favor is the one who was great. My body battered and torn, sprit lifted up from these hallowed grounds to feel the agony the defeat.

I too lightly looked upon the great migration, with contempt in my heart and blackness in my mind. Too drunk was I from the glories of previous triumphs that a mist of light-headedness descended upon me as battle commenced ( not too mention also using suspiciously Elven looking chaos knights, I knew I was cursed the moment they joined my army).

The gods deserted me, my amour failed and the once proud herald of chaos fled from whence they came.


Th3 agony of defeat, the pain of battle ….all so pleasurable…….

Call to War

I Kafzi-ei, call upon all the brave to declare an alliance against the great migration, to stop these foul beings in their path.
Band together and they shall fall.