Thursday, May 14, 2009

Space Marine Special Rules

And they shall know no Fear:

Space Marines automatically pass Tests to regroup even if the squad has been reduced to less than half strength. If Spaces Marines are caught by a Sweeping Advance, they are not destroyed but continue to fight with the No Retreat! rule.


Combat Tactics:

A non fearless Space Marine Unit with this rule can choose to fail Morale Checks. (the Fluff is that Roboute Guilliman (the coward) knew when to run when needed. )

The Space Marines are quite power now... the Vanguard Assuault Squad can Assault on the turn they deepstrike in .... and they have lots of funky stuff... and Whirlwind can choose to ignore cover save by using a type of ammo, and Scout Heavy Bolter can choose to fire Hellfire bolts (WTF?)

Oh and LandRaider Redeemer are Assault Pattern Land Raiders which carry 12 models and have FireStorm Cannons ( Str 6 AP 3 Flame Weapons.)

Of course got other Stuff lah.. I'll share the Codex on Google Docs...

Regards,

Junxian

4 comments:

Junx said...

Ok the COdex is 12 MB big.. cannot share... too bad... haha

voxcaster said...

Can email to me?
I gian to play white scars now.

ITHELIEN said...

I am quite disgusted on how GW always keeps improving Space Marines...They are tough enough, its like an arms race to sell models... i so dont like the improvements

Junx said...

12 MB how to email?!?!

Aiyah, I think it's impt to look at the points cost first ... now they have that combat squads thing so at least there is no more 6-7 man squads. The new models are no doubt power, but the Know no Fear doesn't really seem that good given the new rules on Fearless...

So My opinion is still out on the issue, let's see lah.