Monday, July 24, 2006

The Red Tide

Next up, Junx vs Kelvin... or Tyranids vs the Holy Inquisition.

We kept the same terrain ... except this time, the mission was Firesweep, meaning you had to plant flags on as many buildings as possible...

We decided to play Gamma level and chose two strategems each ... me choosing Infiltrate and Sewer Rats... choosing to keep one unit of Hormies and my Carnifex in reserve..

Kelvin chose Booby traps (again) and ammo dump.. having seen how the ammo dump really helped in Dylan's shooting first hand...

On hind sight ... Booby traps was prob not the best choice vs Tyranids, cos there are just too many of them... I would have only detonated the traps when the big guys like the hive tyrant or the Carnifex got near .... but then ... it would have been purely opportunistic.... perhaps other strategems like razor wire would be better....

In any case, due to the cover of buildings and the resultant lack of line of sight... my Nids really excelled and everything went according to the typical Nid Invasion. The Gaunts were thrown into battle with the hammer of his army whilst the slower elements and big guns like the stealers, the Fex and the Tyrant were right behind, wreaking havoc where ever they went.

I liked that my Fex came out like a sewer rat only in the second turn and for once, was in combat with the enemy ... Though it died in its first turn out because of the combined charge of the Grek Knights and their accursed STr 6 close combat weapons, I felt that Cities of Death will eventually allow me to actually have melee based Fex, quite unlike the usual 40k games where any melee made Monstrous Creature without Wings upgrade will just be cannon/bolter/las cannon fodder...

Another key aspect that's changed is that the strategems selection really affects your play a lot ..in a way, it makes it all more tactical ... albeit in a different way from Fantasy... I think it presents a different game now.. which, if we had more... would admittedly be more exciting ... the idea of people fighting close quarters in such futuristic settings is indeed very cool..

Overall, I'm a little happy with the aspects of the City fight games, though I'm still a little unconvinced that it is a game that drains the brains the way Fantasy does, it is a lot more fluffy and since I have 40 k armies, I wouldn't mind investing in more buildings to make the game more fun and a little more viable than otherwise... :)

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